- Horizon Worlds Metaverse Platform Developer Meta Is Working An A Web Version - DaOptimistic

Horizon Worlds Metaverse Platform Developer Meta Is Working An A Web Version

 Boz argues that this rate is lower than certain other "world-building platforms" – a dig at Roblox, which has also been chastised for how it compensates developers. In a graphic depicting "the projected usage of each dollar spent on Roblox," Roblox claims to pay creators only 28.1 percent of each dollar spent, implying that Meta's Horizon cut, even from Quest headset purchases, appears to be lower than Roblox's. Meta will be taking on Roblox head-on as it expands from VR to platforms like mobile and the web, so this may not be the last time we hear Meta say something critical about Roblox.

Boz's post was part of a thread supporting Horizon's newly revealed creator fee system, which has been criticized. Meta announced on Tuesday that it would take a 25% cut of the remaining proportion after platform fees for Horizon purchases.

As Boz pointed out, this means that Meta would only use 25% of the Horizon web app. However, for platforms with a 30% fee, such as Meta's own Quest Store, it would take 25% of 70%. That implies Meta will take 47.5 percent of all goods sold in Horizon on a Quest VR device.

Meta CTO Andrew "Boz" Bosworth announced in a tweet on Thursday that the company plans to extend its Horizon Worlds social metaverse platform to the web. The platform's availability on the web would be a significant step forward for the platform, which is presently limited to its Quest VR headsets.

Meta VP of Horizon Vivek Sharma told The Verge this week that the company is working on delivering Horizon to mobile phones later this year and is in "early negotiations" about bringing it to game consoles. Horizon's web release date is still unknown, and when we asked about it, Meta spokesman Iska Saric claimed there were "no timetable data to provide at this moment."

Boz argues that this rate is lower than certain other "world-building platforms" – a dig at Roblox, which has also been chastised for how it compensates developers. In a graphic depicting "the projected usage of each dollar spent on Roblox," Roblox claims to pay creators only 28.1 percent of each dollar spent, implying that Meta's Horizon cut, even from Quest headset purchases, appears to be lower than Roblox's. Meta will be taking on Roblox head-on as it expands from VR to platforms like mobile and the web, so this may not be the last time we hear Meta say something critical about Roblox.

Boz argues that this rate is lower than certain other "world-building platforms" – a dig at Roblox, which has also been chastised for how it compensates developers. In a graphic depicting "the projected usage of each dollar spent on Roblox," Roblox claims to pay creators only 28.1 percent of each dollar spent, implying that Meta's Horizon cut, even from Quest headset purchases, appears to be lower than Roblox's. Meta will be taking on Roblox head-on as it expands from VR to platforms like mobile and the web, so this may not be the last time we hear Meta say something critical about Roblox.

Meta has frequently chastised Apple for taking a 30% share of many App Store transactions — as did Boz in his thread on Thursday — and Apple responded with some harsh language of its own. "Meta has frequently targeted Apple for charging developers a 30% commission for in-app sales in the App Store — and has used small businesses and creators as a scapegoat at every turn," according to Apple spokesperson Fred Sainz. "Now, Meta wants to charge the same creators much more than any other platform." Meta's hypocrisy is exposed by [Meta's] announcement. It just goes to show that, while they want to use Apple's platform for free, they are happy to take from innovators and small companies who use their own."

Meta has frequently chastised Apple for taking a 30% share of many App Store transactions — as did Boz in his thread on Thursday — and Apple responded with some harsh language of its own. "Meta has frequently targeted Apple for charging developers a 30% commission for in-app sales in the App Store — and has used small businesses and creators as a scapegoat at every turn," according to Apple spokesperson Fred Sainz. "Now, Meta wants to charge the same creators much more than any other platform." Meta's hypocrisy is exposed by [Meta's] announcement. It just goes to show that, while they want to use Apple's platform for free, they are happy to take from innovators and small companies who use their own."

Post a Comment

Search